Off the Books
Leon's Journal

The mission to Dantooine was a success. The objective was to determine whether or not Joanna was being held by Rebel forces, and if so execute an extraction. As it turns out Joanna was not being held by the enemies at that location. We decimated what was left of the remaining forces that were evacuating the base and copied their database systems.

It seems as well that I am in conflict with a single Imperial regulation, the taking of prisoners. I can see how the taking of prisoners is important to the gathering of information, but at the same time there is a time and place for such things. Working a black op mission is not the time to take prisoners. I do hope that the others realize this so that we don’t have to deal with another situation like that again. However, reflecting on that I need to work more on my skills of leadership and not let things unfold on their own. Especially when I have the ability to control how a situation unfolds.

Aside from that single incident the mission was incredibly smooth. My squad is meant for black op missions. With my tactical knowledge and the wide range of skills possessed by the members of the unit we are prepared for just about every situation. And when a situation goes bad, we have Giff to extend our combat capabilities for the success of the mission. In all I believe this squad will be able to serve the Empire well, even if they do not appreciate our accomplishments. I wonder if the Admiral will be able to do what he says…

An Unjust Reward
Leon's Journal

I can’t believe this shit! We complete one of the most deadly missions we have ever encountered and they don’t even award us properly! I am a veteran combat trooper with a veteran squad that has battle against beings that have powers beyond that of their race and now I’m being sent to a planet on the outer rim. I left the outer rim. I don’t want to go back there. Fry my hide! They don’t even offer us commendations or promotions. Ugh… Maybe it will give me time to meet up with Nahja.

Session 17

Play Action Pass

The Troopers arrive on Dantooine without problem. From the mission data they have, they choose a mountain pass to move through, hoping to catch the base by surprise. The pass is narrow, winding, and has loose rocks, but the Troopers manage to navigate it without the loss of a vehicle. A patrolling speeder was encountered and destroyed, the crew however survived and surrendered. Weapon discharge and disorganization lead to the death of one of the rebel soldiers. Moving on the Troopers came across a listening post. Through Matthew and Allen’s efforts, the listening post was neutralized without giving any warning to the base. The Troopers arrived at the base perimeter, and began to plan their assault.

Session 16

The First Clue

The Troopers meet up with Burt Gummer at the Rowdy Ronto. Burt relates that he has only one, mysterious droid informant: N1-MF. The model name doesn’t seem to match any known droid, but the recording is that of a droid’s voice. The informant said that the prisoner was being held in a rebel base on Dantooine. The rest of the evening was spent enjoying the scenary. Matthew especially enjoyed watching the dancer Charolette, dropping a few credits for her benefit. The others had to remove Matthew from the Ronto before he spent too much. The next day the Troopers were off to their objective, Dantooine.

Session 15

The Admiral’s Daughter

The Admiral’s arrival heralds a new task for the Troopers. It also sheds some light on why their assignment failed to meet their expectations. The Rear Admiral requests the unofficial assistance of the Troopers in rescuing his daughter, Joanna Keyes, a shuttle pilot whom the Troopers encountered back on Carida. With the Admiral was a young officer, Figg, who turned out to be the brother of Giff, the medic of the Troopers. He did not seem to think highly of anything around him, nor his own brother. For what reason is he in the Admiral’s staff? Another enigma is the Admiral’s choice of a civilian to assist in the operation. Burt Gummer, the local weapons shop owner, became the Troopers’ contact, and despite early misunderstandings is going to be meeting with them soon to discuss the mission in question.

Session 14

Welcome to Ro’Ton!

The Troopers were assigned to the world of Mon Gazza, to man the Imperial Garrison located in the town of Ro’Ton. The assignment comes as a shock to most, considering the great deeds achieved in their previous battles. The town is certainly backwater, made up mostly of small single unit homes with very little city development. The planet’s main source of income, pod racing, was outlawed by the Empire and since then the planet’s communities have fallen on hard times. The Troopers bid farewell to an academy friend, Cliff Hanger, who was relieved of his garrison duty by their arrival. Realizing the backwater nature of the post, several of the Troopers went about acquiring supplies for the upkeep of the garrison and the repair of the garrison’s droid, M-2PO. Within very little time a communique arrives announcing the arrival of one Rear Admiral Joseph Keyes in system. What could the Admiral want so soon after arriving at the post?

Session 13

Dance with Death

The two parties decide to work together against a common foe.. Lady Death. The Troopers also found an ally in the droid MNK-01, now named “Monk.” Monk was reactivated in the service of the Troopers. The droid seemed to have a significant amount of knowledge about Jedi, Sith, and the forces that were in control of the facility. Everyone fought their way through the facility until Lady Death was encountered. A trap was sprung, and through the efforts and distractions of everyone, and the surprising aid offered by the prisoner Yari, Lady Death and her cohort were killed. The prisoner died in the engagement, the death of who may have been the last of the Jedi… The Troopers and the mercenary group left the world and once again parted ways under an uneasy truce.

Darktrooper Report 3

Darktrooper Report 003

Allen Devol

Location: Giju

Darktrooper Prototype 001 (DTP001) attached to 2nd Squad, 3rd Platoon, F Company, 6th Battalion, 2nd Regiment, 131st Legion. RMD-20 surveillance droid used to record holovideo.

Assignment: Capture fugitive; pacify local village.

Partial success in the implementation of the new social algorithms. Problems include general awkwardness in transitioning between intimidation and friendly negotiation. Also programming erroneously equipped a tophat, a type of archaic headwear, and used it when executing a polite greeting subroutine.

DTP001 was destroyed in the battle with the fugitive. The fugitive identified as Yari fought with a primitive spear in combination with an unknown energy-based melee beam weapon. This beam weapon was able to cleave through the Durasteel armor and weapons equipped on DTP001 with minimal effort incapacitating the unit. Directly afterwards, LCpl. Gavin Ragdos utilized a thermal detonator in an effort to destroy the fugitive with full knowledge that DTP001 was within the blast radius. The droid body was melted beyond recognition but the droid brain was still salvagable.

For further information, see attached series of holovideos

Session 12


The party, once again in the world on the other side of the portal, manages to find someone who understands Basic…or English as the natives called it. The welcome on this trip was not nearly as hostile as the last trip through a portal, but that would not make the trip safe as a whole. It was not long before a familiar, albeit altered, acquaintance arrived: RJ. RJ disclosed that he had survived the zombies, through the exercise of some power, but did not elaborate on details. He also indicated that he was known as Creed now, though no reason for this was given either. He said he could get the party taken care of among the natives, as long as they would cooperate some. He was also interested in watching over the Jedi prisoner the party had. The prisoner in question, was left in his care, until morning when she was reclaimed by Leon Murphy, not without signs of some sort of torture. The next morning, as agreed upon, the party was guarding a post when war seemingly erupted out of the hazy, rain-filled morning. After the fierce battle, the party made its way off the beach, away from battle, and right in to a newly formed portal. This portal was seemingly created however by the group of ‘rebels’ which had been on Ralltiir. Where are they now? What is going on, and how will the groups react to each other?

Session 11

Aggressive Negotiations

The squad is sent to the planet of Giju, to quell what appears to be rebel unrest and uncover various plots perpetrated by the natives. The party is also informed that the natives are hiding a fugitive. The natives did not appear to be armed, but they also did not appear to be helpful enough. Despite violence, the natives do not change their stance, and the squad decides to search a nearby hillside where they discovered a cave. While investigating the cave, a woman appeared. The squad moved to apprehend, and found itself in a most difficult battle, for the woman was a Jedi. She was finally subdued, when suddenly a portal, like the one from the Omega mission, opened up, and the squad found themselves once again in a strange world…


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